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wonder weapon

Elemental Staffs

Four buildable staffs of Fire, Ice, Lightning, and Wind on Origins.

Wonder weaponBuildableQuest item

Field history

Four elemental staffs recovered and assembled on Origins, each upgradeable through its own multi-step ritual.

Overview

The Elemental Staffs are Origins — the map’s economy, its quest, and its myth in four pieces. Wind blasts like a Thundergun, Ice freezes and shatters, Fire throws molten triplets, Lightning chains bolt to bolt, and every one is buildable free: three staff parts, an elemental gem from the Crazy Place, and the gramophone that opens the way down.

Earning them

The parts are scattered with intent: Wind lives inside the heads of the three giant robots — you are stepped on to collect it — Lightning is reached only by leaping from the moving tank, Ice digs up only while snow falls, and Fire waits on a downed plane, a generator reward, and the round-eight Panzersoldat. Assembly happens on pedestals at the bottom of the Excavation Site, and a lost staff politely returns there.

The upgraded forms

Each staff upgrades through its own Crazy Place riddle into a god-named final form — Boreas’ Fury, Ull’s Arrow, Kagutsuchi’s Blood, Kimat’s Bite — gaining charged shots, a one-hit spiked melee, and Sekhmet’s Vigor: flip the staff and it fires revives at downed teammates. The main quest, Little Lost Girl, begins by demanding all four at full power; the achievement for wielding them is called Master Wizard, and for once the mode is not joking.

Acquisition & versions

Acquisition
Buildable (gramophone + elemental disc + assembled parts)
Upgrade lineage
Staff of Fire — Kagutsuchi’s BloodStaff of Ice — Ull’s ArrowStaff of Lightning — Kimat’s BiteStaff of Wind — Boreas’ Fury
Assembly
Assemble each staff from three parts, then complete an upgrade ritual.

Last reviewed Jul 15, 2026. Spotted an error? Suggest a correction.

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