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Hidden songs, ciphers, radios and other discoveries — the trigger, the interaction, and what it gives you. These are not the map-finishing quests: for those, see Main Quests.
Musical Easter Egg · Five
"Five" swaps the usual Sherwood original for a licensed track: "Won’t Back Down" by Eminem, started by answering the Pentagon’s three ringing, flashing red rotary phones. One sits by Quick Revive at spawn and one down in the labs — but the third is inside the Pack-a-Punch panic room, so the song is gated behind the full DEFCON procedure. Once per game.
Musical Easter Egg · Ascension
Ascension’s "Abracadavre" — Kevin Sherwood and Elena Siegman again, built on a remix of the menu theme "Damned" — hides behind three teddy bears, each clutching a sickle in a nod to the Soviet setting. All three sit in the opening half of the map.
Musical Easter Egg · Buried
Buried’s "Always Running" — Kevin Sherwood, with Malukah’s vocals — hides its three teddy bears across the subterranean town, one of them inside the haunted mansion where reaching it costs a run past the ghosts.
Interaction · Buried
Buried’s mansion advertises its own reward: when the windows are lit, a run is available — roughly once every five rounds. Sprint the house, kill every ghost the run spawns (their 2,000-point touch does not void the prize), and the final ghost drops a Random Perk Bottle for the whole team.
Musical Easter Egg · Call of the Dead
Call of the Dead swaps the house composer for a headliner: "Not Ready to Die", written for the map by Avenged Sevenfold, with lyrics that reference Group 935 and Samantha and the "Damned" motif buried near the end. Three meteorites start it.