Modes directory
Standard
Available Nov 14, 2025
Traditional round-based Zombies, with the main and side quests.
Survival
Available Nov 14, 2025
Survival returned in Black Ops 7 for the first time since Black Ops II. Each Survival map is a small, enclosed slice of a larger world rather than a full round-based map.
Cursed
Available Nov 14, 2025
Cursed starts you with a pistol, no loadout weapon and no minimap, and uses a points system drawn from Black Ops III. Relics are debuff modifiers you discover and switch on yourself across three tiers, so the difficulty is something you opt into rather than something the game sets. The mode itself has to be unlocked by meeting criteria Activision has not published.
Pistol start · No minimap · Relics across three tiers
Training Course
Available Nov 14, 2025
A guided introduction to round-based Zombies, run on Vandorn Farm.
Dead Ops Arcade 4: Papaback in Black
Available Nov 14, 2025
The top-down arcade mode, with 80 levels and its own bosses.
Directed Mode
Available Dec 4, 2025
Directed Mode streamlines the main quest: objectives and progression are guided rather than discovered, and the round counter stops at 15 so a run cannot outpace the quest. It arrives per map, some weeks after that map launches.
Cursed Survival
Available Feb 5, 2026
The Cursed ruleset applied to Survival maps.
Starting Room
Available Feb 5, 2026
Every door stays locked — the whole run happens in the spawn room.
Zombie Battle
Available Apr 2, 2026
A free-for-all format: players occupy the same map but each faces a separate horde, and there is no player-versus-player damage. Door buys, Exfil and GobbleGums are restricted.
Rogue Run
Available Jun 4, 2026
Each attempt begins with a random common pistol on infinite ammo. Clearing a round offers a choice of three rewards from pedestals, then teleports you to the next arena, with upgrades persisting for the length of the run.

