Story
IX is part of the Chaos Story continuity, featuring the Chaos Crew crew.
Call of Duty: Black Ops 4 · Chaos era
A Roman arena launch map for the Chaos story.
A diagram of how the areas connect. It shows routes and neighbours, not distances or shapes — it is not to scale.
Open route diagramMain Quest
IX’s main quest — "Venerated Warrior", defeat the most venerated opponent — runs the Chaos crew through a trial per tower god: Danu’s blighted trees, Ra’s burning bulls, Zeus’s storm poles and Odin’s flooded symbols, stitched together with the arena’s strangest shopping list (bone meal, charcoal, and dung thrown by a crowd you have deliberately enraged). The arena answers with its champions: waves of tigers and gladiators, then the war elephants Fury and Wrath, armor shot away piece by piece. Soloable, on Normal or above.
IX opens the Chaos story on the sand of a Roman-style arena, where four towering champions — Danu, Ra, Zeus and Odin — sit in judgement and the crew fights for their favor. It is the most approachable of the Black Ops 4 launch maps: an open central pit ringed by four towers, a clean layout, and a quest that doubles as the route to Pack-a-Punch, which makes it the usual way into the era.
Pack-a-Punch is earned, not switched on. Each of the four towers holds an Altar Room with a gong; ringing it summons that tower’s champion, and killing the mini-boss drops a severed head. Carry all four heads down to the underground Temple and mount them on the spikes to bring the machine online. Those same four fights anchor the map’s main quest, “Venerated Warrior”.
The wonder weapon is the Death of Orion, a scorpion-shaped energy weapon pulled from the Mystery Box after the box is poisoned with tree sap — once tainted, the box hands it over on the next spin. Its charged shot fires a paralysing bolt that chains between nearby zombies and suspends gladiators and other large enemies in mid-air. Pack-a-Punched, it becomes Serket’s Kiss, with more ammo and more bite.
The four champions are the map’s recurring boss encounters, each a distinct mini-boss you can re-summon at its gong. Between them the arena fills with base gladiator zombies and the era’s special enemies, and the open pit gives them room to swarm — the reason most survival runs keep moving rather than hold a corner.
IX uses Black Ops 4’s standard perk roster, bought from altars set around the arena floor and the tower approaches rather than from the classic vending machines. The era’s Elixir system supplies the temporary, single-use boosts that earlier maps folded into Gobblegum.
High-round play leans on the layout: the central pit is a natural training circle, while the tower ramps give a fallback when it gets crowded. The Death of Orion — and Serket’s Kiss once upgraded — is the crowd-control answer, its suspend-and-chain shot buying the space the open arena otherwise denies you.
IX is part of the Chaos Story continuity, featuring the Chaos Crew crew.
Answers
Yes — IX supports completing its main quest solo.
IX is a Zombies map from Call of Duty: Black Ops 4, released Oct 12, 2018.
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Last reviewed Jul 15, 2026. Spotted an error? Suggest a correction.
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