Story
Zombies in Spaceland is part of the Infinite Warfare Zombies continuity.

Call of Duty: Infinite Warfare — Zombies · Launch · Retro era
A 1980s theme park after hours — the map that set Infinite Warfare’s tone.
A diagram of how the areas connect. It shows routes and neighbours, not distances or shapes — it is not to scale.
Open route diagramMain Quest
Spaceland’s main quest — spelled "Sooooul Key", four o’s, in the achievement list — is the first reel of Willard Wyler’s anthology: build the Seti-Com, hand it to the park’s DJ (David Hasselhoff, as himself), defend it three times, and answer a UFO’s color-coded Simon Says on four giant speakers. The saucer’s alien crew comes down to object, their punched-off fuses enable double Pack-a-Punch, and the finale shoots out the Spaceland sign’s lights to bring the UFO down — dropping the first piece of the Soul Key. Soloable; the lasting reward is Hasselhoff as a playable character.
Zombies in Spaceland is a horror movie you are trapped inside — literally. Retired director Willard Wyler (Paul Reubens) lures four aspiring actors to a screening and drops them into his film: a neon 1980s space-park where the jock, the nerd, the valley girl and the rapper fight the dead to a licensed synth soundtrack, and the park DJ is David Hasselhoff. It launched Infinite Warfare’s five-map anthology and remains the most confident tonal swing the mode ever took.
Three themed wings radiate from the entrance hub: Journey into Space, Polar Peak with its rideable Triton rollercoaster, and the Kepler System, with the Astrocade arcade tucked between them, an underground tunnel network beneath, and water-geyser fountains that launch players across the map.
Five switches, one per zone — spawn, Journey into Space, Astrocade, Polar Peak and Kepler — each powering only its own district. Turning on the whole park is the map’s opening project, and the rides double as its traps: the coaster, the bumper-car floor, the disco floor, the alligator jaws.
With power on, use all four zone portals; the lights above the hub portal tick off each one, and the portal then opens into the Projection Room — Wyler’s booth — where the machine sits. You get about thirty seconds inside before the film ejects you, and the portal needs a cooldown between screenings.
Four buildable elemental guns — Dischord, Face Melter, Head Cutter and Shredder — each assembled from a battery mini-quest, an Astrocade plush prize and a crystal charged by a soul-fed UFO. The park’s second currency, tickets, buys the rest: the Forge Freeze ice gun, Arcane Core elemental upgrades for ordinary weapons, and armfuls of arcade prizes.
Perks come as candy: Tuff ’Nuff standing in for Jugger-Nog, Quickies for Speed Cola, Bang Bangs for Double Tap, Racin’ Stripes for Stamin-Up, plus originals like Trail Blazers, which sets your slide on fire. The N31L robot, rebuilt piece by piece, runs ticket challenges — and finishing his sets lets you summon the ’Hoff himself, boombox in hand, to fight beside you.
Build the Seti-Com, hand it to Hasselhoff, defend it three times, then play Simon Says with a UFO using four colored speakers. The saucer’s crew comes down to argue — up to four aliens whose fuses, punched off their backs, enable double Pack-a-Punch — and the finale shoots the Spaceland sign’s lights out to bring the UFO down for the first piece of the Soul Key. Soloable, and the reward is the mode’s best unlock: David Hasselhoff, playable.
Each Infinite Warfare map is another Wyler film — an 80s park, a 90s slasher camp, 70s kung-fu New York, a 50s creature feature, and a sci-fi finale — with a celebrity victim trapped in every reel and Mephistopheles holding Wyler’s own contract. Spaceland’s four actors collect the first Soul Key fragment here; the season ends with the demon himself.
Zombies in Spaceland is part of the Infinite Warfare Zombies continuity.
Answers
Yes — Zombies in Spaceland supports completing its main quest solo.
Zombies in Spaceland is a Zombies map from Call of Duty: Infinite Warfare — Zombies, released Nov 4, 2016.
Last reviewed Jul 15, 2026. Spotted an error? Suggest a correction.
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