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Call of Duty: Black Ops 6 · Season One Reloaded · Dark Aether era

Citadelle des Morts

A medieval castle, four elemental Bastard Swords, and the Guardian.

Main QuestSolo play
Released
Dec 5, 2024
Players
1-4
Style
round-based

Tac map

The in-game map, zoomable. Locations are listed alongside it; pins appear as their positions are verified.

Open tac map

Main Quest

Main Quest

Citadelle des Morts — Main Quest

Citadelle des Morts’ main quest — Treyarch never gave it a fancier name — is the trial Guy de Saint-Michel built for his four knightly sons and none of them finished: with all four upgraded Bastard Swords and all four Incantations, the crew decodes an alchemical wall in the Undercroft, salutes the Dining Hall statues in coded order, carries a Mystic Orb through four elemental challenges, and takes the Guardian Key to the Town Square statue — which stands up. The stone golem drags the squad into a lava arena for the boss fight, and the prize is the Obscurus Altilium, the amulet the dying Gabriel Krafft warns must never reach Richtofen.

Difficulty: ExpertSolo supported~120 min

The full write-up

Citadelle des Morts is Black Ops 6’s medieval turn: a castle above a fortified village in the Principality of Avalon, a fictional microstate on France’s Mediterranean coast, built over a leper-colony abbey and ruled in the 1300s by the renegade knight Guy de Saint-Michel — whose enforcers’ line became the French Syndicate that holds it now. A week after Terminus, Weaver, Grey, Carver and Maya arrive to rescue the demonologist Gabriel Krafft, with a newly repentant Ravenov drinking in the tavern below.

Into the castle

The village funnels up from Town Square through the tavern or the hilltop path to the ramparts — where the way into the sealed castle is not a door but the bronze Lion Cannon, rotated 180 degrees and fired at the entrance. Inside: the Entrance Hall’s dragon bust, the two-storey Dining Hall with its four knight statues, and the dungeons running down to the Oubliette.

Power

There is no power switch — like Liberty Falls, everything works as its area opens. The map’s rune-circle Point of Power traps are the exception, waking only after Pack-a-Punch is active.

Pack-a-Punch

In the Oubliette, the lowest cell of the dungeon, a crated machine sits behind three locks. Break them and the map’s first Doppelghast bursts out; kill it, take the Blood Aetherium Crystal it drops, and feed the crystal to the rift in the crate. The machine stays put — this map’s wandering is done by the swords.

The Bastard Swords

Four melee wonder weapons, one per knight of Avalon’s legend: Caliburn (dragon, fire), Durendal (stag, lightning), Balmung (raven, shadow) and Solais (lion, light). Great-helmed zombies drop the stamp that wakes a Dining Hall statue and grants its blade; each sword then has its own elemental ritual — carrying Aether fire between braziers, lightning rods on the ramparts, a cellar puzzle, a lion’s door — to reach its upgraded form. Four matching Incantation scrolls round out the arsenal, and the quest wants everything.

Special enemies

The Doppelghast debuts here — a two-skulled sprinter whose needle bursts blur the screen with hallucinations — alongside Terminus’s Amalgam, armored zombies and Vermin swarms. Notably absent: Manglers, for once.

The main quest

With all four upgraded swords and Incantations in hand, the quest works through Krafft’s cell door, torn pages, an alchemical wall-code and a salute to each knight statue in coded order, then carries a Mystic Orb through four elemental trials to the Secret Study. The Town Square statue is the final door: a stone Guardian golem that drags the squad to a lava arena, shedding weak points through immunity phases as the floor shrinks. Fully soloable; the prize is the Obscurus Altilium, the amulet Krafft says must never reach Richtofen.

Story

The victory costs the mission its point: zombies reach Krafft’s cell as the Guardian falls, and the dying demonologist sends the crew on to a nearby excavation site — The Tomb — with two warnings: the Sentinel Artifact corrupts whoever wields it, and Richtofen is his adopted son, whom he begs Weaver not to kill. Vulture Aid’s return after a twelve-year absence, the perk’s machine standing in the Dining Hall, is the map’s quieter piece of history.

Official video

Citadelle des Morts Gameplay Trailer | Call of Duty: Black Ops 6 ZombiesCall of DutyWatch on YouTube

Threats

Story

Citadelle des Morts is part of the Dark Aether Story continuity, featuring the The Black Ops 6 crew crew.

Answers

Frequently asked questions

Can the Citadelle des Morts Main Quest be done solo?

Yes — Citadelle des Morts supports completing its main quest solo.

What game is Citadelle des Morts from?

Citadelle des Morts is a Zombies map from Call of Duty: Black Ops 6, released Dec 5, 2024.

References

  1. 1.Season 01 Reloaded — Citadelle des Morts Announcement (Official) — Call of Duty (Activision / Treyarch). callofduty.com · Dec 3, 2024 · accessed Jul 22, 2026Official
  2. 2.Citadelle des Morts Round-Based Zombies Guide (Official) — Call of Duty (Activision / Treyarch). callofduty.com · Jan 15, 2025 · accessed Jul 22, 2026Official
  3. 3.Citadelle des Morts — Call of Duty Wiki — Call of Duty Wiki (Fandom). callofduty.fandom.com · accessed Jul 22, 2026Community-verifiedcorroborate

Last reviewed Jul 15, 2026. Spotted an error? Suggest a correction.