Weapons
From the Ray Gun to the elemental staffs: how to get each one, what Pack-a-Punch turns it into, and how it changes between games.
- Apothicon ServantShadows of Evil’s buildable black-hole wonder weapon.

- BeamsmasherTerminus-specific Wonder Weapon with a beam and an alternate-fire mode.
- BlundergatMob of the Dead’s box wonder weapon, upgradeable to the Acidgat.

- Bows of Der EisendracheThe Wrath of the Ancients bow and its four elemental upgrades.

- CEL-3 CauterizerA powerful close-range energy shotgun available from the 3D Printer.
- D.I.E. ShockwaveDie Maschine’s wonder weapon with four elemental variants.

- DischordA quest-built energy pistol that sends defeated zombies spinning into nearby enemies.
- Elemental StaffsFour buildable staffs of Fire, Ice, Lightning, and Wind on Origins.

- Face MelterA quest-built energy pistol whose defeated targets rise and explode.
- Jotunn StarA melee wonder weapon, introduced with Totenreich.

- LGM-1The “Little Green Menace” — Astra Malorum’s wonder weapon.

- MagnetronA close-range Exo Zombies weapon introduced in Infection.
- Necrofluid GauntletThe Ashes of the Damned wonder weapon, available from launch.

- NekomancerKowakujō’s wonder weapon. Its mechanics have not been published.

- Ray GunThe signature wonder weapon — splash-damage energy pistol from the box.

- Ray Gun Mark IIA three-round-burst successor to the Ray Gun.

- ScorcherA Wonder Weapon acquisition in Operation Deadbolt.

- Thrustodyne Model 23Liberty Falls Wonder Weapon that draws zombies into its turbine.
- ThundergunConcussive wind blast that clears everything in front of you.

- V-R11A Wonder Weapon acquisition available through Modern Warfare Zombies.

- Wunderwaffe DG-2Chain-lightning wonder weapon that arcs between zombies.
