Call of Duty: Black Ops II
Story in BO2
How Call of Duty: Black Ops II fits the wider Zombies story — the storylines it belongs to and the maps that carry them.
Storyline
Aether Story
The founding Zombies narrative: Group 935, Element 115, the Ultimis and Primis crews, and the multiverse conflict between Edward Richtofen, Doctor Monty, and the Shadowman. It concludes with Revelations.
- Bus DepotThe opening TranZit stop as a stripped-down survival arena.2012
- FarmThe TranZit farmstead as a compact survival map.2012
- Nuketown ZombiesThe Nevada test cul-de-sac with perks and Pack-a-Punch falling from orbit.2012
- TownTranZit’s lava-split town as a standalone survival map.2012
- TranZitThe foggy bus route across Green Run — buildables and the Jet Gun.2012
- Die RiseTwo ruined Shanghai towers connected by elevators, jumps, and sheer drops.2013
- Mob of the DeadAlcatraz, the afterlife, the Blundergat, and Brutus.2013
- BuriedA subterranean western town with a haunted mansion and shifting maze.2013
- OriginsWWI France, giant robots, the Elemental Staffs, and the birth of Primis.2013
Maxis and Richtofen race for the towers (Victis)
After 2025
On the broken Earth left by the Moon rockets, the Victis crew is pulled between two voices: Maxis and Richtofen each need the polarization towers activated in their name. In the accepted ending Maxis wins, opens the gateway to Agartha to reach Samantha, banishes Richtofen into a zombie — and abandons the Earth he wrecked to do it.
The Primis crew is assembled (Origins)
Alternate WWI timeline
A new "first" crew — Primis — is drawn together to begin correcting the fractured multiverse.
